next up previous contents
Next: 3.6 Point Placement Up: 3.5 Surface Mesh Previous: 3.5.2 Surface Coarsening, Data

3.5.3 Surface Smoothing

Surface smoothing for the above mentioned purposes is similar to the function of a low pass filter. The critical question is how to get rid of ripples and staircase effects while conserving structure corners. Obviously this can only be achieved by either user interaction through parameters, or by preserving a complete information flow from the solid modeler to all preprocessors and to the mesh generator.

Peter Fleischmann