A three-dimensional Delaunay mesh generator
deLink is a three-dimensional Conforming Delaunay mesh generator. The input is a structure boundary description which must be closed under intersection: All intersections between input points, edges, and polygons must be contained in the input. For example two polygons may not overlap and they may only touch each other along shared points and edges. The polygons can be non-convex. Edges which share more than two polygons are allowed. Optionally, the input may contain a set of points which do not belong to the boundary description. These points can have any location, outside, inside, or on the surface of the structure. In automatic mode deLink itself generates points which cover the domain. The output is a Delaunay mesh of the structure with additional points on the surface (conforming) and in the interior. The input and output data can be supplied via file for the deLink standalone program, or via a functional interface (API) when deLink is used as a library. The package further contains a larger number of examples and two additional tools. MOV is a file manipulation and format conversion tool. It can be used to scale, translate, clip, or merge structures. It supports several formats.
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